VR 2001
Part of:
VR - IEEE Virtual Reality Conference
Conference Details
Year: 2001
Other Years in Series
Other proceedings in the VR - IEEE Virtual Reality Conference series
Articles
Publications included in this conference proceedings
Hodges,
Larry F.
(2001):
Using the Virtual World to Improve Quality of Life in the Real World.
In:
VR 2001
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2001,
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pp. 1-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480001abs.htm
Faisstnauer,
Chris,
Purgathofer,
Werner,
Gervautz,
Michael,
Gascuel,
Jean-Dominique
(2001):
Construction of an Open Geometry Server for Client-Server Virtual Environments.
In:
VR 2001
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2001,
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pp. 105-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480105abs.htm
Lecuyer,
Anatole,
Burkhardt,
Jean-Marie,
Coquillart,
Sabine,
Coiffet,
Philippe
(2001):
"Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System.
In:
VR 2001
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2001,
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pp. 115-122.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480115abs.htm
Hirose,
Michitaka,
Hirota,
Koichi,
Ogi,
Tetsuro,
Yano,
Hiroaki,
Kakehi,
Naoyuki,
Saito,
Makoto,
Nakashige,
Mutsuhiro
(2001):
HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Di.
In:
VR 2001
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2001,
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pp. 123-130.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480123abs.htm
Nara,
Takaaki,
Takasaki,
Masaya,
Maeda,
Taro,
Higuchi,
Toshiro,
Ando,
Shigeru,
Tachi,
Susumu
(2001):
Surface Acoustic Wave (SAW) Tactile Display Based on Properties of Mechanoreceptors.
In:
VR 2001
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2001,
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pp. 13-20.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480013abs.htm
Iwata,
Hiroo,
Yano,
Hiroaki,
Nakaizumi,
Fumitaka
(2001):
Gait Master: A Versatile Locomotion Interface for Uneven Virtual Terrain.
In:
VR 2001
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2001,
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pp. 131-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480131abs.htm
Lindeman,
Robert W.,
Sibert,
John L.,
Templeman,
James N.
(2001):
The Effect of 3D Widget Representation and Simulated Surface Constraints on Interaction in.
In:
VR 2001
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2001,
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pp. 141-148.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480141abs.htm
Bowman,
Doug A.,
Wingrave,
Chadwick A.
(2001):
Design and Evaluation of Menu Systems for Immersive Virtual Environments.
In:
VR 2001
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2001,
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pp. 149-156.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480149abs.htm
Ehnes,
Jochen,
Knopfle,
Christian,
Unbescheiden,
Matthias
(2001):
The Pen and Paper Paradigm-Supporting Multiple Users on the Virtual Table.
In:
VR 2001
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2001,
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pp. 157-164.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480157abs.htm
Leeb,
Volker,
Auer,
Ludwig M.,
Radetzky,
Arne
(2001):
Interactive Texturing by Polyhedron Decomposition.
In:
VR 2001
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2001,
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pp. 165-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480165abs.htm
Hua,
Hong,
Gao,
Chunyu,
Biocca,
Frank,
Rolland,
Jannick P.
(2001):
An Ultra-Light and Compact Design and Implementation of Head-Mounted Projective Displays.
In:
VR 2001
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2001,
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pp. 175-182.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480175abs.htm
Wright,
John,
Hartman,
Frank,
Cooper,
Brian
(2001):
Immersive Environment Technologies for Planetary Exploration.
In:
VR 2001
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2001,
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pp. 183-190.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480183abs.htm
Goshi,
Kazuaki,
Matsunaga,
Katsuya,
Nagata,
Hiroki,
Shidoji,
Kazunori,
Matsugashita,
Hayato
(2001):
Digital Stereoscopic Video System with Embedded High Resolution Images.
In:
VR 2001
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2001,
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pp. 191-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480191abs.htm
Johnson,
Andrew E.,
Moher,
Thomas G.,
Ohlsson,
Stellan,
Leigh,
Jason
(2001):
Exploring Multiple Representations in Elementary School Science Education.
In:
VR 2001
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2001,
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pp. 201-208.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480201abs.htm
Passmore,
Peter J.,
Nielsen,
Casper F.,
Cosh,
W. J.,
Darzi,
Ara
(2001):
Effects of Viewing and Orientation on Path Following in a Medical Teleoperation Environmen.
In:
VR 2001
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2001,
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pp. 209-216.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480209abs.htm
Ikei,
Yasushi,
Yamada,
Mariko,
Fukuda,
Shuichi
(2001):
A New Design of Haptic Texture Display-Texture Display - and Its Preliminary Evaluation.
In:
VR 2001
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2001,
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pp. 21-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480021abs.htm
Li,
Frederick W. B.,
Lau,
Rynson W. H.,
Ng,
Frederick F. C.
(2001):
Collaborative Distributed Virtual Sculpting.
In:
VR 2001
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2001,
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pp. 217-224.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480217abs.htm
Barbagli,
Federico,
Ferrazzin,
Diego,
Avizzano,
Carlo Alberto,
Bergamasco,
Massimo
(2001):
Washout Filter Design for a Motorcycle Simulator.
In:
VR 2001
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2001,
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pp. 225-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480225abs.htm
Duh,
Henry Been-Lirn,
Lin,
James Jeng-Weei,
Kenyon,
Robert V.,
Parker,
Donald E.,
Furness,
Thomas A.
(2001):
Effects of Field of View on Balance in an Immersive Environment.
In:
VR 2001
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2001,
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pp. 235-240.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480235abs.htm
Kayahara,
Takuro,
Sato,
Takao
(2001):
Auditory Motion Induced by Visual Motion and Its Dependence on Stimulus Size.
In:
VR 2001
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2001,
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pp. 241-246.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480241abs.htm
Allison,
Robert S.,
Harris,
Laurence R.,
Jenkin,
Michael,
Jasiobedzka,
Urszula,
Zacher,
James E.
(2001):
Tolerance of Temporal Delay in Virtual Environments.
In:
VR 2001
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2001,
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pp. 247-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480247abs.htm
Frank,
Andreas O.,
Twombly,
I. Alexander,
Barth,
Timothy J.,
Smith,
Jeffrey D.
(2001):
Finite Element Methods for Real-Time Haptic Feedback of Soft-Tissue Models in Virtual Real.
In:
VR 2001
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2001,
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pp. 257-263.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480257abs.htm
Mendoza,
C. A.,
Laugier,
Christian
(2001):
Realistic Haptic Rendering for Highly Deformable Virtual Objects.
In:
VR 2001
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2001,
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pp. 264-270.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480264abs.htm
Yokokohji,
Yasuyoshi,
Kinoshita,
Junji,
Yoshikawa,
Tsuneo
(2001):
Path Planning for Encountered-Type Haptic Devices that Render Multiple Objects in 3D Space.
In:
VR 2001
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2001,
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pp. 271-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480271abs.htm
Kunz,
Andreas M.,
Spagno,
Christian P.
(2001):
Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments.
In:
VR 2001
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2001,
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pp. 281-282.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480281abs.htm
Funahashi,
Kenji,
Iwahori,
Yuji
(2001):
Virtual Liquid Manipulation Using General Shape Vessel.
In:
VR 2001
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2001,
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pp. 283-284.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480283abs.htm
Reitmayr,
Gerhard,
Schmalstieg,
Dieter
(2001):
OpenTracker-An Open Software Architecture for Reconfigurable Tracking Based on XML.
In:
VR 2001
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2001,
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pp. 285-286.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480285abs.htm
Glencross,
Mashhuda,
Howard,
Toby,
Pettifer,
Steve
(2001):
Iota: An Approach to Physically-Based Modelling in Virtual Environments.
In:
VR 2001
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2001,
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pp. 287-288.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480287abs.htm
Kajimoto,
Hiroyuki,
Kawakami,
Naoki,
Maeda,
Taro,
Tachi,
Susumu
(2001):
Electrocutaneous Display as an Interface to a Virtual Tactile World.
In:
VR 2001
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2001,
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pp. 289-290.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480289abs.htm
Stoev,
Stanislav L.,
Peter,
Ingmar,
Straßer,
Wolfgang
(2001):
Interaction, Navigation, and Visualization Props in Complex Virtual Environments Using Ima.
In:
VR 2001
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2001,
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pp. 291-292.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480291abs.htm
Pettifer,
Steve,
Cook,
Jonathan,
Mariani,
John A.,
Trevor,
Jonathan
(2001):
Exploring Realtime Visualisation of Large Abstract Data Spaces with QSPACE.
In:
VR 2001
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2001,
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pp. 293-294.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480293abs.htm
Kurze,
Martin
(2001):
How Much is Your Virtual Environment Worth? Considering Economical Requests in Online 3D-W.
In:
VR 2001
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2001,
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pp. 295-296.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480295abs.htm
Moriya,
Toshio,
Takeda,
Haruo
(2001):
Image Generation for Immersive Multi-Screen Environment with a Motion Ride.
In:
VR 2001
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2001,
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pp. 297-298.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480297abs.htm
Seay,
A. Fleming,
Krum,
David M.,
Hodges,
Larry F.,
Ribarsky,
William
(2001):
Simulator Sickness and Presence in a High FOV Virtual Environment.
In:
VR 2001
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2001,
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pp. 299-300.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480299abs.htm
Umewaka,
Naohiko
(2001):
The Inner World of the Noh.
In:
VR 2001
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2001,
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pp. 3-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480003abs.htm
Kano,
Makoto,
Nishimura,
Kunihiro,
Hirota,
Koichi,
Hirose,
Michitaka,
Aburatani,
Hiroyuki,
Hamakubo,
Takao,
Kodama,
Tatsuhiko
(2001):
Visualization for Genome Function Analysis.
In:
VR 2001
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2001,
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pp. 301-302.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480301abs.htm
Tanikawa,
Tomohiro,
Hirose,
Michitaka
(2001):
Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironmen.
In:
VR 2001
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2001,
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pp. 303-304.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480303abs.htm
Rizzo,
A. A.
(2001):
Tutorial 1: Advances in the Application of Virtual Environments for Mental Healthcare.
In:
VR 2001
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2001,
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pp. 307.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480307abs.htm
Breaux,
Robert,
Nguyen,
L.,
Schmorrow,
Dylan,
Cohn,
Joseph
(2001):
Tutorial 2: Designing and Implementing an Effective Virtual Reality Trainer.
In:
VR 2001
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2001,
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pp. 308.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480308abs.htm
Pai,
Dinesh K.
(2001):
Tutorial 3: Interactive Simulation for Multimodal Virtual Environments.
In:
VR 2001
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2001,
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pp. 309.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480309abs.htm
Kunita,
Yutaka,
Ogawa,
Naoko,
Sakuma,
Atsushi,
Inami,
Masahiko,
Maeda,
Taro,
Tachi,
Susumu
(2001):
Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-A.
In:
VR 2001
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2001,
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pp. 31-36.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480031abs.htm
Ellis,
Stephen R.,
Mania,
Katerina,
Chalmers,
Alan,
Billinghurst,
Mark,
Steed,
Anthony
(2001):
Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies.
In:
VR 2001
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2001,
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pp. 310.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480310abs.htm
Cruz-Neira,
Carolina,
Swartout,
William R.,
Macedonia,
Michael R.
(2001):
Tutorial 5: Virtual Reality for Fun and Profit.
In:
VR 2001
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2001,
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pp. 311.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480311abs.htm
Takemura,
Haruo,
Sato,
Makoto
(2001):
Workshop 1: Virtual Reality and its Application for Human Centered System.
In:
VR 2001
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2001,
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pp. 315.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480315abs.htm
Broll,
Wolfgang,
Schäfer,
Leonie,
Hoellerer,
T.,
Bowman,
D.
(2001):
Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intell.
In:
VR 2001
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2001,
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pp. 316.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480316abs.htm
Rauterberg,
Matthias,
IJsselsteijn,
Wijnand,
Ridder,
Huib de
(2001):
Workshop 3: Escaping Reality?!.
In:
VR 2001
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2001,
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pp. 317.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480317abs.htm
Fisher,
Scott S.,
Tanaka,
A.,
Mignonneau,
Laurent
(2001):
Panel 1: Relating Real and Virtual Space in Art.
In:
VR 2001
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2001,
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pp. 321.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480321abs.htm
Koizumi,
Nobuo,
Martens,
William,
Herder,
Jens
(2001):
Panel 2: Eartop Computing and Cyberspatial Audio Technology.
In:
VR 2001
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2001,
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pp. 322-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480322abs.htm
Kshirsagar,
Sumedha,
Joslin,
Chris,
Lee,
Won-Sook,
Magnenat-Thalmann,
Nadia
(2001):
Personalized Face and Speech Communication over the Internet.
In:
VR 2001
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2001,
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pp. 37-44.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480037abs.htm
Ogi,
Tetsuro,
Yamada,
Toshio,
Tamagawa,
Ken,
Kano,
Makoto,
Hirose,
Michitaka
(2001):
Immersive Telecommunication Using Stereo Video Avatar.
In:
VR 2001
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2001,
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pp. 45-52.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480045abs.htm
Hartling,
Patrick,
Just,
Christopher,
Cruz-Neira,
Carolina
(2001):
Distributed Virtual Reality Using Octopus.
In:
VR 2001
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2001,
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pp. 53-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480053abs.htm
Ikits,
Milan,
Brederson,
J. Dean,
Hansen,
Charles D.,
Hollerbach,
John M.
(2001):
An Improved Calibration Framework for Electromagnetic Tracking Devices.
In:
VR 2001
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2001,
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pp. 63-70.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480063abs.htm
Sakaguchi,
Masamichi,
Furusho,
Junji,
Takesue,
Naoyuki
(2001):
Passive Force Display Using ER Brakes and Its Control Experiments.
In:
VR 2001
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2001,
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pp. 7-12.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480007abs.htm
You,
Suya,
Neumann,
Ulrich
(2001):
Fusion of Vision and Gyro Tracking for Robust Augmented Reality Registration.
In:
VR 2001
,
2001,
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pp. 71-78.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480071abs.htm
Sato,
Yoichi,
Saito,
Makiko,
Koike,
Hideki
(2001):
Real-Time Input of 3D Pose and Gestures of a User's Hand and Its Applications for HCI.
In:
VR 2001
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2001,
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pp. 79-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480079abs.htm
Bierbaum,
Allen,
Just,
Christopher,
Hartling,
Patrick,
Meinert,
Kevin,
Baker,
Albert,
Cruz-Neira,
Carolina
(2001):
VR Juggler: A Virtual Platform for Virtual Reality Application Development.
In:
VR 2001
,
2001,
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pp. 89-96.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480089abs.htm
Just,
Christopher,
Bierbaum,
Allen,
Hartling,
Patrick,
Meinert,
Kevin,
Cruz-Neira,
Carolina,
Baker,
Albert
(2001):
VjControl: An Advanced Configuration Management Tool for VR Juggler Applications.
In:
VR 2001
,
2001,
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pp. 97-104.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480097abs.htm