Author: Michael Gervautz
Publication Overview
Publication period start: 1986
Number of co-authors: 24
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Binder,
Thomas,
Michelis,
Giorgio De,
Gervautz,
Michael,
Jacucci,
Giulio,
Matkovic,
Kresimir,
Psik,
Thomas,
Wagner,
Ina
(2004):
Supporting configurability in a mixed-media environment for design students.
In
Personal and Ubiquitous Computing,
8
(5)
pp. 310-325.
https://dx.doi.org/10.1007/s00779-004-0294-7
Schmalstieg,
Dieter,
Fuhrmann,
Anton L.,
Hesina,
Gerd,
Szalavári,
Zsolt,
Encarnacao,
L. Miguel,
Gervautz,
Michael,
Purgathofer,
Werner
(2002):
The Studierstube Augmented Reality Project.
In
Presence: Teleoperators and Virtual Environments,
11
(1)
pp. 33-54.
Kofler,
Michael,
Gervautz,
Michael,
Gruber,
Michael
(2000):
R-trees for organizing and visualizing 3D GIS databases.
In
Journal of Visualization and Computer Animation,
11
(3)
pp. 129-143.
Fuhrmann,
Anton L.,
Hesina,
Gerd,
Faure,
François,
Gervautz,
Michael
(1999):
Occlusion in collaborative augmented environments.
In
Computers & Graphics,
23
(6)
pp. 809-819.
https://dx.doi.org/10.1016/S0097-8493(99)00107-7
Fuhrmann,
Anton L.,
Loffelmann,
Helwig,
Schmalstieg,
Dieter,
Gervautz,
Michael
(1998):
Collaborative Visualization in Augmented Reality.
In
IEEE Computer Graphics and Applications,
18
(4)
pp. 54-59.
https://doi.ieeecomputersociety.org/10.1109/38.689665
Szalavári,
Zsolt,
Gervautz,
Michael
(1997):
The Personal Interaction Panel - a Two-Handed Interface for Augmented Reality.
In
Comput. Graph. Forum,
16
(3)
pp. 335-346.
Gervautz,
Michael,
Traxler,
Christoph
(1996):
Representation and realistic rendering of natural phenomena with cyclic CSG graphs.
In
The Visual Computer,
12
(2)
pp. 62-74.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=2&spage=62
Karner,
Konrad F.,
Mayer,
Heinz,
Gervautz,
Michael
(1996):
An Image based Measurement System for Anisotropic Reflection.
In
Comput. Graph. Forum,
15
(3)
pp. 119-128.
https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp119-128_abstract.html
Madritsch,
Franz,
Gervautz,
Michael
(1996):
CCD-Camera Based Optical Beacon Tracking for Virtual and Augmented Reality.
In
Comput. Graph. Forum,
15
(3)
pp. 207-216.
https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp207-216_abstract.html
Schmalstieg,
Dieter,
Gervautz,
Michael
(1996):
Demand-Driven Geometry Transmission for Distributed Virtual Environments.
In
Comput. Graph. Forum,
15
(3)
pp. 421-431.
https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp421-432_abstract.html
Mazuryk,
Tomasz,
Gervautz,
Michael
(1995):
Two-Step Prediction and Image Deflectionfor Exact Head Tracking in Virtual Environments.
In
Comput. Graph. Forum,
14
(3)
pp. 29-42.
Gervautz,
Michael
(1992):
Consistent Schemes for Addressing Surfaces when Ray Tracing Transparent CSG Objects.
In
Comput. Graph. Forum,
11
(4)
pp. 203-211.
https://www.eg.org/EG/CGF/Volume11/Issue4/v11i4pp203-211_abstract.html
Gervautz,
Michael
(1986):
Three improvements of the ray tracing algorithm for CSG trees.
In
Computers & Graphics,
10
(4)
pp. 333-339.
https://dx.doi.org/10.1016/0097-8493(86)90023-3
Szalavári,
Zsolt,
Eckstein,
Erik,
Gervautz,
Michael
(1998):
Collaborative gaming in augmented reality.
In:
VRST 1998
,
1998,
.
pp. 195-204.
https://doi.acm.org/10.1145/293701.293740
Schmalstieg,
Dieter,
Gervautz,
Michael
(1997):
Modeling and rendering of outdoor scenes for distributed virtual environments.
In:
VRST 1997
,
1997,
.
pp. 209-215.
https://doi.acm.org/10.1145/261135.261173
Faisstnauer,
Chris,
Purgathofer,
Werner,
Gervautz,
Michael,
Gascuel,
Jean-Dominique
(2001):
Construction of an Open Geometry Server for Client-Server Virtual Environments.
In:
VR 2001
,
2001,
.
pp. 105-.
https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480105abs.htm