Author: Xiaogang Jin

Publication Overview

Publication period start: 2007
Number of co-authors: 33

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

You, L. H., Yang, Xiaosong, You, X. Y., Jin, Xiaogang, Zhang, Jian J. (2010): Shape manipulation using physically based wire deformations. In Journal of Visualization and Computer Animation, 21 (3) pp. 297-309. https://dx.doi.org/10.1002/cav.352
Chen, Hui, Sun, Hanqiu, Jin, Xiaogang (2010): Haptic-constraint modeling based on interactive metaballs. In Journal of Visualization and Computer Animation, 21 (5) pp. 485-497. https://dx.doi.org/10.1002/cav.333
Zhao, Hanli, Fan, Ran, Wang, Charlie C. L., Jin, Xiaogang, Meng, Yuwei (2009): Fireworks controller. In Journal of Visualization and Computer Animation, 20 (2) pp. 185-194. https://dx.doi.org/10.1002/cav.287
Zhao, Hanli, Jin, Xiaogang, Shen, Jianbing, Mao, Xiaoyang, Feng, Jieqing (2008): Real-time feature-aware video abstraction. In The Visual Computer, 24 (7) pp. 727-734. https://dx.doi.org/10.1007/s00371-008-0254-8
Yang, Wenwu, Feng, Jieqing, Jin, Xiaogang (2008): Shape deformation with tunable stiffness. In The Visual Computer, 24 (7) pp. 495-503. https://dx.doi.org/10.1007/s00371-008-0230-3
Xu, Jiayi, Jin, Xiaogang, Yu, Yizhou, Shen, Tian, Zhou, Mingdong (2008): Shape-constrained flock animation. In Journal of Visualization and Computer Animation, 19 (3) pp. 319-330. https://dx.doi.org/10.1002/cav.231
Zhou, Chuan, Jin, Xiaogang, Wang, Charlie C. L. (2008): Shear buckling and dynamic bending in cloth simulation. In Journal of Visualization and Computer Animation, 19 (3) pp. 493-503. https://dx.doi.org/10.1002/cav.253
Xu, Jiayi, Mao, Xiaoyang, Jin, Xiaogang (2008): Nondissipative Marbling. In IEEE Computer Graphics and Applications, 28 (2) pp. 35-43. https://doi.ieeecomputersociety.org/10.1109/MCG.2008.36
Jin, Xiaogang, Xu, Jiayi, Wang, Charlie C. L., Huang, Shengsheng, Zhang, Jun (2008): Interactive Control of Large-Crowd Navigation in Virtual Environments Using Vector Fields. In IEEE Computer Graphics and Applications, 28 (6) pp. 37-46. https://dx.doi.org/10.1109/MCG.2008.117
Shen, Jianbing, Jin, Xiaogang, Mao, Xiaoyang, Feng, Jieqing (2007): Deformation-based interactive texture design using energy optimization. In The Visual Computer, 23 (9) pp. 631-639. https://dx.doi.org/10.1007/s00371-007-0154-3
Shen, Jianbing, Jin, Xiaogang, Sun, Hanqiu (2007): High dynamic range image tone mapping and retexturing using fast trilateral filtering. In The Visual Computer, 23 (9) pp. 641-650. https://dx.doi.org/10.1007/s00371-007-0155-2
Chen, Hui, Sun, Hanqiu, Jin, Xiaogang (2007): Interactive soft-touch dynamic deformations. In Journal of Visualization and Computer Animation, 18 (3) pp. 153-163. https://dx.doi.org/10.1002/cav.171
Jin, Xiaogang, Chen, Shaochun, Mao, Xiaoyang (2007): Computer-Generated Marbling Textures: A GPU-Based Design System. In IEEE Computer Graphics and Applications, 27 (2) pp. 78-84. https://doi.ieeecomputersociety.org/10.1109/MCG.2007.28
Liu, Shengjun, Jin, Xiaogang, Wang, Charlie C. L., Hui, Kin-Chuen (2007): Ellipsoidal-blob approximation of 3D models and its applications. In Computers & Graphics, 31 (2) pp. 243-251. https://dx.doi.org/10.1016/j.cag.2006.12.004
Shen, Jianbing, Jin, Xiaogang, Zhou, Chuan, Wang, Charlie C. L. (2007): Gradient based image completion by solving the Poisson equation. In Computers & Graphics, 31 (1) pp. 119-126. https://dx.doi.org/10.1016/j.cag.2006.10.004
Feng, Jieqing, Shao, Jin, Jin, Xiaogang, Peng, Qunsheng, Forrest, A. Robin (2006): Multiresolution free-form deformation with subdivision surface of arbitrary topology. In The Visual Computer, 22 (1) pp. 28-42. https://dx.doi.org/10.1007/s00371-005-0351-x
Jin, Xiaogang, Lin, Juncong, Wang, Charlie C. L., Feng, Jieqing, Sun, Hanqiu (2006): Mesh fusion using functional blending on topologically incompatible sections. In The Visual Computer, 22 (4) pp. 266-275. https://dx.doi.org/10.1007/s00371-006-0004-8
Shen, Jianbing, Jin, Xiaogang, Mao, Xiaoyang, Feng, Jieqing (2006): Completion-based texture design using deformation. In The Visual Computer, 22 (9) pp. 936-945. https://dx.doi.org/10.1007/s00371-006-0079-2
Jin, Xiaogang, Liu, Shengjun, Wang, Charlie C. L., Feng, Jieqing, Sun, Hanqiu (2005): Blob-based liquid morphing. In Journal of Visualization and Computer Animation, 16 (3) pp. 391-403. https://dx.doi.org/10.1002/cav.84
Fan, Zhengwen, Jin, Xiaogang, Feng, Jieqing, Sun, Hanqiu (2005): Mesh morphing using polycube-based cross-parameterization. In Journal of Visualization and Computer Animation, 16 (3) pp. 499-508. https://dx.doi.org/10.1002/cav.92
Jin, Xiaogang, Sun, Hanqiu, Peng, Qunsheng (2003): Subdivision interpolating implicit surfaces. In Computers & Graphics, 27 (5) pp. 763-772. https://dx.doi.org/10.1016/S0097-8493(03)00149-3
Feng, Jieqing, Nishita, Tomoyuki, Jin, Xiaogang, Peng, Qunsheng (2002): B-spline free-form deformation of polygonal object as trimmed Bézier surfaces. In The Visual Computer, 18 (8) pp. 493-510. https://dx.doi.org/10.1007/s00371-002-0171-1
Jin, Xiaogang, Tai, Chiew-Lan (2002): Convolution surfaces for arcs and quadratic curves with a varying kernel. In The Visual Computer, 18 (8) pp. 530-546. https://dx.doi.org/10.1007/s00371-002-0161-3
Jin, Xiaogang, Tai, Chiew-Lan (2002): Analytical methods for polynomial weighted convolution surfaces with various kernels. In Computers & Graphics, 26 (3) pp. 437-447. https://dx.doi.org/10.1016/S0097-8493(02)00087-0
Jin, Xiaogang, Li, Youfu, Peng, Qunsheng (2000): General constrained deformations based on generalized metaballs. In Computers & Graphics, 24 (2) pp. 219-231. https://dx.doi.org/10.1016/S0097-8493(99)00156-9
Bao, Hujun, Jin, Xiaogang, Peng, Qunsheng (1997): A progressive radiosity algorithm based on piecewise polynomial intensity distribution. In Computers & Graphics, 21 (3) pp. 281-288. https://dx.doi.org/10.1016/S0097-8493(97)00004-6
Jin, Xiaogang, Wang, Charlie C. L., Huang, Shengsheng, Xu, Jiayi (2007): Interactive control of real-time crowd navigation in virtual environment. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 109-112. https://doi.acm.org/10.1145/1315184.1315202
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Feel stuck? Want Freedom?

Get one powerful email each week, like 326,013 others.

Learn to design a life you love.

Next email in:
5
days
22
hrs
47
mins
22
secs