Author: Jieqing Feng

Publication Overview

Publication period start: 2009
Number of co-authors: 19

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

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Publications

Yang, Wenwu, Feng, Jieqing (2009): 2D shape manipulation via topology-aware rigid grid. In Journal of Visualization and Computer Animation, 20 (2) pp. 175-184. https://dx.doi.org/10.1002/cav.285
Yang, Wenwu, Feng, Jieqing (2009): 2D shape morphing via automatic feature matching and hierarchical interpolation. In Computers & Graphics, 33 (3) pp. 414-423. https://dx.doi.org/10.1016/j.cag.2009.03.007
Miao, Yongwei, Feng, Jieqing, Xiao, Chunxia, Peng, Qunsheng (2008): High frequency geometric detail manipulation and editing for point-sampled surfaces. In The Visual Computer, 24 (2) pp. 125-138. https://dx.doi.org/10.1007/s00371-007-0178-8
Zhao, Hanli, Jin, Xiaogang, Shen, Jianbing, Mao, Xiaoyang, Feng, Jieqing (2008): Real-time feature-aware video abstraction. In The Visual Computer, 24 (7) pp. 727-734. https://dx.doi.org/10.1007/s00371-008-0254-8
Yang, Wenwu, Feng, Jieqing, Jin, Xiaogang (2008): Shape deformation with tunable stiffness. In The Visual Computer, 24 (7) pp. 495-503. https://dx.doi.org/10.1007/s00371-008-0230-3
Shen, Jianbing, Jin, Xiaogang, Mao, Xiaoyang, Feng, Jieqing (2007): Deformation-based interactive texture design using energy optimization. In The Visual Computer, 23 (9) pp. 631-639. https://dx.doi.org/10.1007/s00371-007-0154-3
Feng, Jieqing, Shao, Jin, Jin, Xiaogang, Peng, Qunsheng, Forrest, A. Robin (2006): Multiresolution free-form deformation with subdivision surface of arbitrary topology. In The Visual Computer, 22 (1) pp. 28-42. https://dx.doi.org/10.1007/s00371-005-0351-x
Jin, Xiaogang, Lin, Juncong, Wang, Charlie C. L., Feng, Jieqing, Sun, Hanqiu (2006): Mesh fusion using functional blending on topologically incompatible sections. In The Visual Computer, 22 (4) pp. 266-275. https://dx.doi.org/10.1007/s00371-006-0004-8
Shen, Jianbing, Jin, Xiaogang, Mao, Xiaoyang, Feng, Jieqing (2006): Completion-based texture design using deformation. In The Visual Computer, 22 (9) pp. 936-945. https://dx.doi.org/10.1007/s00371-006-0079-2
Jin, Xiaogang, Liu, Shengjun, Wang, Charlie C. L., Feng, Jieqing, Sun, Hanqiu (2005): Blob-based liquid morphing. In Journal of Visualization and Computer Animation, 16 (3) pp. 391-403. https://dx.doi.org/10.1002/cav.84
Fan, Zhengwen, Jin, Xiaogang, Feng, Jieqing, Sun, Hanqiu (2005): Mesh morphing using polycube-based cross-parameterization. In Journal of Visualization and Computer Animation, 16 (3) pp. 499-508. https://dx.doi.org/10.1002/cav.92
Feng, Jieqing, Nishita, Tomoyuki, Jin, Xiaogang, Peng, Qunsheng (2002): B-spline free-form deformation of polygonal object as trimmed Bézier surfaces. In The Visual Computer, 18 (8) pp. 493-510. https://dx.doi.org/10.1007/s00371-002-0171-1
Feng, Jieqing, Ma, Lizhuang, Peng, Qunsheng (1996): A new free-form deformation through the control of parametric surfaces. In Computers & Graphics, 20 (4) pp. 531-539. https://dx.doi.org/10.1016/0097-8493(96)00025-8
Ma, Lizhuang, Lau, Rynson W. H., Feng, Jieqing, Peng, Qunsheng, Wong, Janis P. Y. (1997): Surface deformation using the sensor glove. In: VRST 1997 , 1997, . pp. 189-196. https://doi.acm.org/10.1145/261135.261169
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