Author: Arun Somasekharan

Publication Overview

Publication period start: 2006
Number of co-authors: 2

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

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Publications

Yang, Xiaosong, Somasekharan, Arun, Zhang, Jian J. (2006): Curve skeleton skinning for human and creature characters. In Journal of Visualization and Computer Animation, 17 (3) pp. 281-292. https://dx.doi.org/10.1002/cav.132
Somasekharan, Arun (2008): To grab or not to grab: a viable framework for physically based hand animation in game cha. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 254-255. https://doi.acm.org/10.1145/1496984.1497039
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