VRST 2000
Conference Details
Year: 2000
Description
ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality
Other Years in Series
Other proceedings in the VRST - ACM Symposium on Virtual Reality Software and Technology series
Articles
Publications included in this conference proceedings
Sheridan,
Thomas B.
(2000):
Interaction, imagination and immersion some research needs.
In:
VRST 2000
,
2000,
.
pp. 1-7.
https://doi.acm.org/10.1145/502390.502392
Han,
Seunghyun,
Lim,
Mingyu,
Lee,
Dongman
(2000):
Scalable interest management using interest group based filtering for large networked virt.
In:
VRST 2000
,
2000,
.
pp. 103-108.
https://doi.acm.org/10.1145/502390.502410
Lee,
Dongman,
Yang,
Jeonghwa,
Hyun,
Soon J.
(2000):
Scalable predictive concurrency control for large distributed virtual environments with de.
In:
VRST 2000
,
2000,
.
pp. 109-114.
https://doi.acm.org/10.1145/502390.502411
Heo,
JunHyeok,
Kim,
Jaeho,
Wohn,
KwangYun
(2000):
Conservative visibility preprocessing for walkthroughs of complex urban scenes.
In:
VRST 2000
,
2000,
.
pp. 115-128.
https://doi.acm.org/10.1145/502390.502413
Mulder,
Jurriaan D.,
Liere,
Robert van
(2000):
Fast perception-based depth of field rendering.
In:
VRST 2000
,
2000,
.
pp. 129-133.
https://doi.acm.org/10.1145/502390.502414
Pan,
Zhigeng,
Tao,
Zhiliang,
Cheng,
Chiyi,
Shi,
Jiaoying
(2000):
A new BSP tree framework incorporating dynamic LoD models.
In:
VRST 2000
,
2000,
.
pp. 134-141.
https://doi.acm.org/10.1145/502390.502415
Song,
Chang Geun,
Kwak,
No Jun,
Jeong,
Dong Hyun
(2000):
Developing an efficient technique of selection and manipulation in immersive V.E.
In:
VRST 2000
,
2000,
.
pp. 142-146.
https://doi.acm.org/10.1145/502390.502417
Osawa,
Noritaka,
Asai,
Kikuo,
Sugimoto,
Yuji Y.
(2000):
Immersive graph navigation using direct manipulation and gestures.
In:
VRST 2000
,
2000,
.
pp. 147-152.
https://doi.acm.org/10.1145/502390.502418
Lin,
Ching-Rong,
Loftin,
R. Bowen
(2000):
VR user interface: closed world interaction.
In:
VRST 2000
,
2000,
.
pp. 153-159.
https://doi.acm.org/10.1145/502390.502419
Mitchell,
William L.,
Economou,
Daphne,
Pettifer,
Steve,
West,
Adrian J.
(2000):
Choosing and using a driving problem for CVE technology development.
In:
VRST 2000
,
2000,
.
pp. 16-24.
https://doi.acm.org/10.1145/502390.502395
Allison,
Don,
Hodges,
Larry F.
(2000):
Virtual reality for education?.
In:
VRST 2000
,
2000,
.
pp. 160-165.
https://doi.acm.org/10.1145/502390.502420
Noh,
Jun-yong,
Fidaleo,
Douglas,
Neumann,
Ulrich
(2000):
Animated deformations with radial basis functions.
In:
VRST 2000
,
2000,
.
pp. 166-174.
https://doi.acm.org/10.1145/502390.502422
Ghyme,
Sang-Won,
Kim,
Ki Hong,
Kim,
Hyun-Bin
(2000):
A simplified deformation for real-time 3D character animation.
In:
VRST 2000
,
2000,
.
pp. 175-182.
https://doi.acm.org/10.1145/502390.502423
Kwon,
Yong-Moo,
Kim,
Ig-Jae,
Ahn,
Sang Chul,
Kim,
Hyoung-Gon
(2000):
Web-based 3D media information system.
In:
VRST 2000
,
2000,
.
pp. 183-187.
https://doi.acm.org/10.1145/502390.502424
Chen,
Kwong-Wai,
Heng,
Pheng-Ann,
Sun,
Hanqiu
(2000):
Direct haptic rendering of isosurface by intermediate representation.
In:
VRST 2000
,
2000,
.
pp. 188-194.
https://doi.acm.org/10.1145/502390.502426
Nam,
Sang-Hun,
Lee,
Dong Hoon,
Im,
Jang-Hwan,
Chai,
Young-Ho
(2000):
Dual projection-based VR system for the light weight motion-based driving simulator.
In:
VRST 2000
,
2000,
.
pp. 195-198.
https://doi.acm.org/10.1145/502390.502427
Kim,
Seahak,
Ishii,
Masahiro,
Koike,
Yasuharu,
Sato,
Makoto
(2000):
Development of tension based haptic interface and possibility of its application to virtua.
In:
VRST 2000
,
2000,
.
pp. 199-205.
https://doi.acm.org/10.1145/502390.502428
Jung,
Byungdae,
Hwang,
Jaein,
Lee,
Sangyoon,
Kim,
Gerard Jounghyun,
Kim,
Hyunbin
(2000):
Incorporating co-presence in distributed virtual music environment.
In:
VRST 2000
,
2000,
.
pp. 206-211.
https://doi.acm.org/10.1145/502390.502429
Joslin,
Chris,
Molet,
Tom,
Magnenat-Thalmann,
Nadia
(2000):
Advanced real-time collaboration over the internet.
In:
VRST 2000
,
2000,
.
pp. 25-32.
https://doi.acm.org/10.1145/502390.502396
Pettifer,
Steve,
Cook,
Jonathan,
Marsh,
James,
West,
Adrian J.
(2000):
DEVA3: architecture for a large-scale distributed virtual reality system.
In:
VRST 2000
,
2000,
.
pp. 33-40.
https://doi.acm.org/10.1145/502390.502397
Gibson,
Simon,
Howard,
Toby
(2000):
Interactive reconstruction of virtual environments from photographs, with application to s.
In:
VRST 2000
,
2000,
.
pp. 41-48.
https://doi.acm.org/10.1145/502390.502399
Liu,
Sujin,
Huang,
Zhiyong
(2000):
Interactive 3D modeling using only one image.
In:
VRST 2000
,
2000,
.
pp. 49-54.
https://doi.acm.org/10.1145/502390.502400
Liu,
Xuehui,
Sun,
Hanqiu,
Wu,
Enhua
(2000):
A hybrid method of image synthesis in IBR for novel viewpoints.
In:
VRST 2000
,
2000,
.
pp. 55-60.
https://doi.acm.org/10.1145/502390.502401
Balcisoy,
Selim,
Kallmann,
Marcelo,
Fua,
Pascal,
Thalmann,
Daniel
(2000):
A framework for rapid evaluation of prototypes with augmented reality.
In:
VRST 2000
,
2000,
.
pp. 61-66.
https://doi.acm.org/10.1145/502390.502403
Matsumiya,
Masatoshi,
Takemura,
Haruo,
Yokoya,
Naokazu
(2000):
An immersive modeling system for 3D free-form design using implicit surfaces.
In:
VRST 2000
,
2000,
.
pp. 67-74.
https://doi.acm.org/10.1145/502390.502404
Geiger,
Christian,
Paelke,
Volker,
Reimann,
Christian,
Rosenbach,
Waldemar
(2000):
A framework for the structured design of VR/AR content.
In:
VRST 2000
,
2000,
.
pp. 75-82.
https://doi.acm.org/10.1145/502390.502405
Park,
Kyoung Shin,
Cho,
Yongjoo,
Krishnaprasad,
Naveen K.,
Scharver,
Chris,
Lewis,
Michael J.,
Leigh,
Jason,
Johnson,
Andrew E.
(2000):
CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration.
In:
VRST 2000
,
2000,
.
pp. 8-15.
https://doi.acm.org/10.1145/502390.502394
Wesche,
Gerold,
Droske,
Marc
(2000):
Conceptual free-form styling on the responsive workbench.
In:
VRST 2000
,
2000,
.
pp. 83-91.
https://doi.acm.org/10.1145/502390.502406
Park,
ChangHun,
Ko,
Heedong,
Kim,
Taiyun
(2000):
Multi-resolution spatial model for large-scale virtual environment.
In:
VRST 2000
,
2000,
.
pp. 92-96.
https://doi.acm.org/10.1145/502390.502408
Trefftz,
Helmuth,
Marsic,
Ivan
(2000):
Message caching for local and global resource optimization in shared virtual environments.
In:
VRST 2000
,
2000,
.
pp. 97-102.
https://doi.acm.org/10.1145/502390.502409