Author: Xiaohu Guo

Publication Overview

Publication period start: 2004
Number of co-authors: 11

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Yang, Yin, Rong, Guodong, Torres, Luis, Guo, Xiaohu (2010): Real-time hybrid solid simulation: spectral unification of deformable and rigid materials. In Journal of Visualization and Computer Animation, 21 (3) pp. 151-159. https://dx.doi.org/10.1002/cav.373
Rong, Guodong, Cao, Yan, Guo, Xiaohu (2008): Spectral mesh deformation. In The Visual Computer, 24 (7) pp. 787-796. https://dx.doi.org/10.1007/s00371-008-0260-x
Park, Seyoun, Guo, Xiaohu, Shin, Hayong, Qin, Hong (2006): Surface completion for shape and appearance. In The Visual Computer, 22 (3) pp. 168-180. https://dx.doi.org/10.1007/s00371-006-0374-y
Bao, Yunfan, Guo, Xiaohu, Qin, Hong (2005): Physically based morphing of point-sampled surfaces. In Journal of Visualization and Computer Animation, 16 (3) pp. 509-518. https://dx.doi.org/10.1002/cav.100
Guo, Xiaohu, Qin, Hong (2005): Real-time meshless deformation. In Journal of Visualization and Computer Animation, 16 (3) pp. 189-200. https://dx.doi.org/10.1002/cav.98
Guo, Xiaohu, Hua, Jing, Qin, Hong (2004): Scalar-Function-Driven Editing on Point Set Surfaces. In IEEE Computer Graphics and Applications, 24 (4) pp. 43-52. https://csdl.computer.org/comp/mags/cg/2004/04/g4043abs.htm
Guo, Xiaohu, Hua, Jing, Qin, Hong (2004): Touch-Based Haptics for Interactive Editing on Point Set Surfaces. In IEEE Computer Graphics and Applications, 24 (6) pp. 31-39. https://doi.ieeecomputersociety.org/10.1109/MCG.2004.63
Tang, Ziying, Rong, Guodong, Guo, Xiaohu, Prabhakaran, B. (2010): Streaming 3D shape deformations in collaborative virtual environment. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 183-186. https://dx.doi.org/10.1109/VR.2010.5444793
Yang, Yin, Rong, Guodong, Torres, Luis, Guo, Xiaohu (2010): Spectral simulation of hybrid bodies with deformable and rigid materials. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730982
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