Author: Hong Qin
Publication Overview
Publication period start: 2009
Number of co-authors: 38
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Cao,
Juan,
Li,
Xin,
Wang,
Guozhao,
Qin,
Hong
(2009):
Surface reconstruction using bivariate simplex splines on Delaunay configurations.
In
Computers & Graphics,
33
(3)
pp. 341-350.
https://dx.doi.org/10.1016/j.cag.2009.03.013
0001,
Ying He,
Wang,
Hongyu,
Fu,
Chi-Wing,
Qin,
Hong
(2009):
A divide-and-conquer approach for automatic polycube map construction.
In
Computers & Graphics,
33
(3)
pp. 369-380.
https://dx.doi.org/10.1016/j.cag.2009.03.024
Wang,
Hongyu,
0001,
Ying He,
Li,
Xin,
Gu,
Xianfeng,
Qin,
Hong
(2009):
Geometry-aware domain decomposition for T-spline-based manifold modeling.
In
Computers & Graphics,
33
(3)
pp. 359-368.
https://dx.doi.org/10.1016/j.cag.2009.03.011
Zou,
Guangyu,
Hua,
Jing,
Dong,
Ming,
Qin,
Hong
(2008):
Surface matching with salient keypoints in geodesic scale space.
In
Journal of Visualization and Computer Animation,
19
(3)
pp. 399-410.
https://dx.doi.org/10.1002/cav.244
Kim,
Gerard Jounghyun,
Qin,
Hong,
Magnenat-Thalmann,
Nadia
(2008):
Editorial.
In
Journal of Visualization and Computer Animation,
19
(3)
pp. .
https://dx.doi.org/10.1002/cav.263
Qin,
Hong,
Guo,
Baining,
Wang,
Guoping
(2008):
Special issue of CAD/Graphics' 2007.
In
Computers & Graphics,
32
(6)
pp. 615-616.
https://dx.doi.org/10.1016/j.cag.2008.09.001
McDonnell,
Kevin T.,
Qin,
Hong
(2007):
A novel framework for physically based sculpting and animation of free-form solids.
In
The Visual Computer,
23
(4)
pp. 285-296.
https://dx.doi.org/10.1007/s00371-007-0096-9
Park,
Seyoun,
Guo,
Xiaohu,
Shin,
Hayong,
Qin,
Hong
(2006):
Surface completion for shape and appearance.
In
The Visual Computer,
22
(3)
pp. 168-180.
https://dx.doi.org/10.1007/s00371-006-0374-y
Duan,
Ye,
Hua,
Jing,
Qin,
Hong
(2005):
Interactive shape modeling using Lagrangian surface flow.
In
The Visual Computer,
21
(5)
pp. 279-288.
https://dx.doi.org/10.1007/s00371-005-0282-6
Bao,
Yunfan,
Guo,
Xiaohu,
Qin,
Hong
(2005):
Physically based morphing of point-sampled surfaces.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 509-518.
https://dx.doi.org/10.1002/cav.100
Guo,
Xiaohu,
Qin,
Hong
(2005):
Real-time meshless deformation.
In
Journal of Visualization and Computer Animation,
16
(3)
pp. 189-200.
https://dx.doi.org/10.1002/cav.98
Hua,
Jing,
Qin,
Hong
(2004):
Scalar-field-guided adaptive shape deformation and animation.
In
The Visual Computer,
20
(1)
pp. 47-66.
https://dx.doi.org/10.1007/s00371-003-0225-z
McDonnell,
Kevin T.,
Chang,
Yu-Sung,
Qin,
Hong
(2004):
Interpolatory, solid subdivision of unstructured hexahedral meshes.
In
The Visual Computer,
20
(6)
pp. 418-436.
https://dx.doi.org/10.1007/s00371-004-0246-2
Duan,
Ye,
Hua,
Jing,
Qin,
Hong
(2004):
HapticFlow: PDE-based mesh editing with haptics.
In
Journal of Visualization and Computer Animation,
15
(3)
pp. 193-200.
https://dx.doi.org/10.1002/cav.21
Guo,
Xiaohu,
Hua,
Jing,
Qin,
Hong
(2004):
Scalar-Function-Driven Editing on Point Set Surfaces.
In
IEEE Computer Graphics and Applications,
24
(4)
pp. 43-52.
https://csdl.computer.org/comp/mags/cg/2004/04/g4043abs.htm
Guo,
Xiaohu,
Hua,
Jing,
Qin,
Hong
(2004):
Touch-Based Haptics for Interactive Editing on Point Set Surfaces.
In
IEEE Computer Graphics and Applications,
24
(6)
pp. 31-39.
https://doi.ieeecomputersociety.org/10.1109/MCG.2004.63
McDonnell,
Kevin T.,
Qin,
Hong
(2002):
Dynamic sculpting and animation of free-form subdivision solids.
In
The Visual Computer,
18
(2)
pp. 81-96.
https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=18&issue=2&spage=81
Ray,
Sumantro,
Qin,
Hong
(2001):
Novel Solver for Dynamic Surfaces.
In:
Graphics Interface 2001
June 7-9,
2001,
Ottawa, Ontario, Canada.
pp. 47-54.
Du,
Haixia,
Qin,
Hong
(2000):
Direct Manipulation and Interactive Sculpting of PDE Surfaces.
In
Comput. Graph. Forum,
19
(3)
pp. .
Carner,
Christopher,
Jin,
Miao,
Gu,
Xianfeng,
Qin,
Hong
(2005):
Topology-driven Surface Mappings with Robust Feature Alignment.
In:
16th IEEE Visualization Conference VIS 2005
23-28 October,
2005,
Minneapolis, MN, USA.
pp. 69.
https://doi.ieeecomputersociety.org/10.1109/VIS.2005.107
Mandal,
Chhandomay,
Qin,
Hong,
Vemuri,
Baba C.
(1997):
Dynamic smooth subdivision surfaces for data visualization.
In:
IEEE Visualization 1997
,
1997,
.
pp. 371-378.
https://doi.acm.org/10.1145/266989.267106
Xie,
Hui,
McDonnell,
Kevin T.,
Qin,
Hong
(2004):
Surface Reconstruction of Noisy and Defective Data Sets.
In:
VIS 2004 - 15th IEEE Visualization 2004 Conference
10-15 October,
2004,
Austin, TX, USA.
pp. 259-266.
https://csdl.computer.org/comp/proceedings/vis/2004/8788/00/87880259abs.htm
Xie,
Hui,
Wang,
Jianning,
Hua,
Jing,
Qin,
Hong,
Kaufman,
Arie E.
(2003):
Piecewise C1 Continuous Surface Reconstruction of Noisy Point Cloud via Local Implicit Qua.
In:
Turk,
Greg,
Wijk,
Jarke J. van,
II,
Robert J. Moorhead
(eds.)
14th IEEE Visualization 2003 Conference VIS 2003
19-24 October,
2003,
Seattle, WA, USA.
pp. 91-98.
Zhao,
Ye,
Wei,
Xiaoming,
Fan,
Zhe,
Kaufman,
Arie E.,
Qin,
Hong
(2003):
Voxels on Fire.
In:
Turk,
Greg,
Wijk,
Jarke J. van,
II,
Robert J. Moorhead
(eds.)
14th IEEE Visualization 2003 Conference VIS 2003
19-24 October,
2003,
Seattle, WA, USA.
pp. 271-278.
McDonnell,
Kevin T.,
Neophytou,
Neophytos,
Mueller,
Klaus,
Qin,
Hong
(2007):
Subdivision Volume Splatting.
In:
Museth,
Ken,
Moller,
Torsten,
Ynnerman,
Anders
(eds.)
EuroVis07 Joint Eurographics - IEEE VGTC Symposium on Visualization
23-25 May,
2007,
Norrköping, Sweden.
pp. 139-146.
https://dx.doi.org/10.2312/VisSym/EuroVis07/139-146
Neophytou,
Neophytos,
Mueller,
Klaus,
McDonnell,
Kevin T.,
Hong,
Wei,
Guan,
Xin,
Qin,
Hong,
Kaufman,
Arie E.
(2006):
GPU-Accelerated Volume Splatting With Elliptical RBFs.
In:
Santos,
Beatriz Sousa,
Ertl,
Thomas,
Joy,
Kenneth I.
(eds.)
EuroVis06 Joint Eurographics - IEEE VGTC Symposium on Visualization
8-10 May,
2006,
Lisbon, Portugal.
pp. 13-20.
https://dx.doi.org/10.2312/VisSym/EuroVis06/013-020
McDonnell,
Kevin T.,
Qin,
Hong,
Wlodarczyk,
Robert A.
(2001):
Virtual clay: a real-time sculpting system with haptic toolkits.
In:
SI3D 2001
,
2001,
.
pp. 179-190.
https://portal.acm.org/citation.cfm?id=364338.364395