Author: Winslow Burleson

Publication Overview

Publication period start: 2012
Number of co-authors: 31

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Kapoor, Ashish, Burleson, Winslow, Picard, Rosalind W. (2007): Automatic prediction of frustration. In International Journal of Human-Computer Studies, 65 (8) pp. 724-736. https://dx.doi.org/10.1016/j.ijhcs.2007.02.003
Burleson, Winslow (2005): Developing creativity, motivation, and self-actualization with learning systems. In International Journal of Human-Computer Studies, 63 (4) pp. 436-451. https://dx.doi.org/10.1016/j.ijhcs.2005.04.007
Burleson, Winslow (2004): The emergence of physiological computing. In Interacting with Computers, 16 (5) pp. 851-855. https://dx.doi.org/10.1016/j.intcom.2004.08.005
Stern, Rebecca, Kelliher, Aisling, Burleson, Winslow, Tolentino, Lisa M. (2008): Sharing the squid: tangible workplace collaboration. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 3369-3374. https://doi.acm.org/10.1145/1358628.1358859
Hansen, Anne-Marie Skriver, Overholt, Dan, Burleson, Winslow, Jensen, Camilla Nørgaard (2009): Pendaphonics: a tangible pendulum-based sonic interaction experience. In: Villar, Nicolas, Izadi, Shahram, Fraser, Mike, Benford, Steve (eds.) TEI 2009 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction February 16-18, 2009, Cambridge, UK. pp. 153-160. https://doi.acm.org/10.1145/1517664.1517701
Burleson, Winslow, Ruffenach, Collin, Jensen, Camilla, Bandaru, Uday Kumar, Muldner, Kasia (2009): Game as life -- life as game. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 272-273. https://doi.acm.org/10.1145/1551788.1551852
Lahey, Byron, Freed, Natalie, Lu, Patrick, Jensen, Camilla Nørgaard, Muldner, Kasia, Burleson, Winslow (2009): Human-robot interactions to promote play and learning. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 280-281. https://doi.acm.org/10.1145/1551788.1551856
Hansen, Anne-Marie Skriver, Overholt, Dan, Burleson, Winslow, Jensen, Camilla Nørgaard, Lahey, Byron, Muldner, Kasia (2009): Pendaphonics: an engaging tangible pendulum-based sonic interaction experience. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 286-288. https://doi.acm.org/10.1145/1551788.1551859
Freed, Natalie, Burleson, Winslow, Raffle, Hayes, Ballagas, Rafael, Newman, Naomi (2010): User interfaces for tangible characters: can children connect remotely through toy perspec. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 69-78. https://doi.acm.org/10.1145/1810543.1810552
Tripathi, Priyamvada, Burleson, Winslow (2009): Affective support for the creative user. In: Proceedings of the 2009 Conference on Creativity and Cognition , 2009, . pp. 407-408. https://doi.acm.org/10.1145/1640233.1640324
Lahey, Byron, Girouard, Audrey, Burleson, Winslow, Vertegaal, Roel (2011): PaperPhone: understanding the use of bend gestures in mobile devices with flexible electro. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1303-1312. https://dx.doi.org/10.1145/1978942.1979136
Tarun, Aneesh P., Lahey, Byron, Girouard, Audrey, Burleson, Winslow, Vertegaal, Roel (2011): Snaplet: using body shape to inform function in mobile flexible display devices. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 329-334. https://dx.doi.org/10.1145/1979742.1979701
Tripathi, Priyamvada, Burleson, Winslow (2012): Predicting creativity in the wild: experience sample and sociometric modeling of teams. In: Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work , 2012, . pp. 1203-1212. https://dx.doi.org/10.1145/2145204.2145386
Cooper, David G., Arroyo, Ivon, Woolf, Beverly Park, Muldner, Kasia, Burleson, Winslow, Christopherson, Robert (2009): Sensors Model Student Self Concept in the Classroom. In: Proceedings of the 2009 Conference on User Modeling, Adaptation and Personalization , 2009, . pp. 30-41. https://www.springerlink.com/content/V23775LX034UX5T1
Muldner, Kasia, Christopherson, Robert, Atkinson, Robert, Burleson, Winslow (2009): Investigating the Utility of Eye-Tracking Information on Affect and Reasoning for User Mod. In: Proceedings of the 2009 Conference on User Modeling, Adaptation and Personalization , 2009, . pp. 138-149. https://www.springerlink.com/content/X603241077041002
Cooper, David G., Muldner, Kasia, Arroyo, Ivon, Woolf, Beverly Park, Burleson, Winslow (2010): Ranking Feature Sets for Emotion Models Used in Classroom Based Intelligent Tutoring Syste. In: Proceedings of the 2010 Conference on User Modeling, Adaptation and Personalization , 2010, . pp. 135-146. https://www.springerlink.com/content/M6073577L3164J31
Muldner, Kasia, Burleson, Winslow, VanLehn, Kurt (2010): "Yes!": Using Tutor and Sensor Data to Predict Moments of Delight during Instructional Act. In: Proceedings of the 2010 Conference on User Modeling, Adaptation and Personalization , 2010, . pp. 159-170. https://www.springerlink.com/content/E00154718W5X11X2
Tadayon, Ramin, Burleson, Winslow, Amresh, Ashish (2012): World of Golf: a socially relevant simulation game. In: Proceedings of the 4th International Conference Fun and Games , 2012, . pp. 83-92. https://dx.doi.org/10.1145/2367616.2367626
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