Author: James Stewart

Publication Overview

Publication period start: 2010
Number of co-authors: 9

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Xu, Ken, Stewart, James, Fiume, Eugene (2002): Constraint-Based Automatic Placement for Scene Composition. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 25-34.
Ghali, Sherif, Stewart, James (1996): A complete treatment of D1 discontinuities in a mesh. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 122-131. https://www.graphicsinterface.org/proceedings/1996/GhaliStewart
Wright, Mark, Ekeus, Henrik, Coyne, Richard, Stewart, James, Travlou, Penny, Williams, Robin (2008): Augmented duality: overlapping a metaverse with the real world. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 263-266. https://doi.acm.org/10.1145/1501750.1501812
Avni, Shachar, Stewart, James (2010): Frontier sets in large terrains. In: Proceedings of the 2010 Conference on Graphics Interface , 2010, . pp. 169-176. https://doi.acm.org/10.1145/4713060.1839244
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Feel Stuck? Want Freedom?

Get one powerful email each week, like 326,062 others.

Learn to design a life you love.

Next email in
6
days
12
hrs
51
mins
33
secs