Author: Eugene Fiume

Publication Overview

Publication period start: 1989
Number of co-authors: 23

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Ng-Thow-Hing, Victor, Fiume, Eugene (2002): Application-Specific Muscle Representations. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 107-116.
Xu, Ken, Stewart, James, Fiume, Eugene (2002): Constraint-Based Automatic Placement for Scene Composition. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 25-34.
Fiume, Eugene (2001): Obituary, Alain Fournier 1943-2000. In Comput. Graph. Forum, 20 (1) pp. 3-4.
Ouellette, Marc J., Fiume, Eugene (1999): Approximating the Location of Integrand Discontinuities for Penumbral Illumination with Li. In: Graphics Interface 99 June 2-4, 1999, Kingston, Ontario, Canada. pp. 66-75. https://www.graphicsinterface.org/proceedings/1999/154
Neff, Michael, Fiume, Eugene (1999): A Visual Model For Blast Waves and Fracture. In: Graphics Interface 99 June 2-4, 1999, Kingston, Ontario, Canada. pp. 193-202. https://www.graphicsinterface.org/proceedings/1999/117
Sun, Meng, Fiume, Eugene (1996): A technique for constructing developable surfaces. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 176-185. https://www.graphicsinterface.org/proceedings/1996/SunFiume
Fiume, Eugene (1995): Isometric Piecewise Polynomial Curves. In Comput. Graph. Forum, 14 (1) pp. 47-58.
Panne, Michael van de, Kim, Ryan, Fiume, Eugene (1994): Virtual wind--up toys for animation. In: Graphics Interface 94 May 18-20, 1994, Banff, Alberta, Canada. pp. 208-215.
Drettakis, George, Fiume, Eugene (1993): Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling. In Comput. Graph. Forum, 12 (3) pp. 273-284.
McCool, Michael D., Fiume, Eugene (1992): Hierarchical Poisson disk sampling distributions. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 94-105.
Baecker, Ronald M., Mantei, Marilyn, Buxton, Bill, Fiume, Eugene (1991): The University of Toronto Dynamic Graphics Project. In: Robertson, Scott P., Olson, Gary M., Olson, Judith S. (eds.) Proceedings of the ACM CHI 91 Human Factors in Computing Systems Conference April 28 - June 5, 1991, New Orleans, Louisiana. pp. 467-468. https://www.acm.org/pubs/articles/proceedings/chi/108844/p467-baecker/p467-baecker.pdf
Stam, Jos, Fiume, Eugene (1991): A multiple--scale stochastic modelling primitive. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 24-31.
Fiume, Eugene, Ouellette, Marc J. (1989): On distributed probabilistic algorithms for computer graphics. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 211-218.
Fiume, Eugene (1989): Active objects in the construction of graphical user interfaces. In Computers & Graphics, 13 (3) pp. 321-327. https://dx.doi.org/10.1016/0097-8493(89)90080-0
Pintado, Xavier, Fiume, Eugene (1989): Grafields: Field-directed dynamic splines for interactive motion control. In Computers & Graphics, 13 (1) pp. 77-82. https://dx.doi.org/10.1016/0097-8493(89)90042-3
Tsichritzis, Dennis, Fiume, Eugene, Gibbs, S. J., Nierstrasz, O. (1987): KNOs: KNowledge Acquisition, Dissemination, and Manipulation Objects. In ACM Transactions on Information Systems, 5 (1) pp. 96-112.
Fiume, Eugene (1987): Bit-mapped graphics: A semantics and theory. In Computers & Graphics, 11 (2) pp. 121-140. https://dx.doi.org/10.1016/0097-8493(87)90026-4
Fiume, Eugene, Fournier, Alain (1984): A programme for the development of a mathematical theory of interactive computer graphics. In: Graphics Interface 84 May 28 - June 1, 1984, Ottawa, Ontario, Canada. pp. 251-256.
Fiume, Eugene, Fournier, Alain, Rudolph, Larry (1983): A parallel scan conversion algorithm with anti--aliasing for a general--purpose ultracompu. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 11-21.
Buxton, Bill, Fiume, Eugene, Hill, Ralph, Lee, Alison, Woo, Carson C. (1983): Continuous hand--gesture driven input. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 191-195.
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