Proceedings of the 3rd International Conference Fun and Games

Conference Details

Year: 2010
Publisher: ACM Press

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Other proceedings in the FNG - International Conference Fun and Games series

Articles

Publications included in this conference proceedings

Frederik, De Grove, Peter, Mechant, Jan, Van Looy (2010): Uncharted waters?: exploring experts' opinions on the opportunities and limitations of ser. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 107-115. https://doi.acm.org/10.1145/1823818.1823830
Neys, J. L. D., Jansz, J., Tan, E. S. H. (2010): To persevere is to save the world: exploring expertise in gaming. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 116-125. https://doi.acm.org/10.1145/1823818.1823831
Looy, Jan Van, Courtois, Cédric, Vocht, Melanie De (2010): Player identification in online games: validation of a scale for measuring identification . In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 126-134. https://doi.acm.org/10.1145/1823818.1823832
Potanin, Robin (2010): Forces in play: the business and culture of videogame production. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 135-143. https://doi.acm.org/10.1145/1823818.1823833
Toering, Eric, Soute, Iris, Markopoulos, Panos (2010): Rule customization in head-up games. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 144-148. https://doi.acm.org/10.1145/1823818.1823834
Paterson, Natasa, Naliuka, Katsiaryna, Jensen, Soren Kristian, Carrigy, Tara, Haahr, Mads, Conway, Fionnuala (2010): Design, implementation and evaluation of audio for a location aware augmented reality game. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 149-156. https://doi.acm.org/10.1145/1823818.1823835
Tiensyrjä, Juha, Ojala, Timo, Hakanen, Toni, Salmi, Ossi (2010): panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless networ. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 157-165. https://doi.acm.org/10.1145/1823818.1823836
Coelho, Tiago Borges, Wesselius, Maarten, Papakonstantinou, Christina (2010): OutRandom: addressing an underrated skill. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 166-170. https://doi.acm.org/10.1145/1823818.1823837
Korhonen, Hannu (2010): Comparison of playtesting and expert review methods in mobile game evaluation. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 18-27. https://doi.acm.org/10.1145/1823818.1823820
Lucero, Andres, Arrasvuori, Juha (2010): PLEX Cards: a source of inspiration when designing for playfulness. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 28-37. https://doi.acm.org/10.1145/1823818.1823821
Bleumers, Lizzy, Jacobs, An, Lier, Tim Van (2010): Criminal cities and enchanted forests: a user-centred assessment of the applicability of t. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 38-47. https://doi.acm.org/10.1145/1823818.1823822
Martins, Pedro, McCann, Julie A. (2010): ajME: making game engines autonomic. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 48-57. https://doi.acm.org/10.1145/1823818.1823823
Moriguchi, Noritaka, Wada, Emi, Miura, Masanobu (2010): Emotion control system for MIDI excerpts: MOR2ART. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 58-65. https://doi.acm.org/10.1145/1823818.1823824
Mazalek, Ali, Nitsche, Michael, Chandrasekharan, Sanjay, Welsh, Tim, Clifton, Paul, Quitmeyer, Andrew, Peer, Firaz, Kirschner, Friedrich (2010): Recognizing self in puppet controlled virtual avatars. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 66-73. https://doi.acm.org/10.1145/1823818.1823825
Gajadhar, Brian J., Nap, Henk Herman, Kort, Yvonne A. W. de, IJsselsteijn, Wijnand A. (2010): Out of sight, out of mind: co-player effects on seniors' player experience. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 74-83. https://doi.acm.org/10.1145/1823818.1823826
Craveirinha, Rui, Roque, Licinio (2010): Looking for the heart of interactive media: reflections on video games' emotional expressi. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 8-17. https://doi.acm.org/10.1145/1823818.1823819
Schutter, Bob De, Abeele, Vero Vanden (2010): Designing meaningful play within the psycho-social context of older adults. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 84-93. https://doi.acm.org/10.1145/1823818.1823827
Annema, Jan-Henk, Verstraete, Mathijs, Abeele, Vero Vanden, Desmet, Stef, Geerts, David (2010): Videogames in therapy: a therapist's perspective. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 94-98. https://doi.acm.org/10.1145/1823818.1823828
Hof, Lisa op't, Pee, Jente de, Sturm, Janienke, Bekker, Tilde, Verbeek, Jos (2010): Prolonged play with the ColorFlares: how does open-ended play behavior change over time?. In: Proceedings of the 3rd International Conference Fun and Games , 2010, . pp. 99-106. https://doi.acm.org/10.1145/1823818.1823829
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