Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers

Conference Details

Year: 2003
Publisher: Springer
ISBN: 3-540-20545-4

Articles

Publications included in this conference proceedings

Wolfe, David (2003): Distinguishing Gamblers from Investors at the Blackjack Table. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 1-10. https://link.springer.de/link/service/series/0558/bibs/2883/28830001.htm
Sturtevant, Nathan R. (2003): A Comparison of Algorithms for Multi-player Games. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 108-122. https://link.springer.de/link/service/series/0558/bibs/2883/28830108.htm
Tournavitis, Konstantinos (2003): MOUSE(mu): A Self-teaching Algorithm that Achieved Master-Strength at Othello. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 11-28. https://link.springer.de/link/service/series/0558/bibs/2883/28830011.htm
Althofer, Ingo, Snatzke, Raymond Georg (2003): Playing Games with Multiple Choice Systems. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 142-153. https://link.springer.de/link/service/series/0558/bibs/2883/28830142.htm
Grimbergen, Reijer, Rollason, Jeff (2003): Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 171-187. https://link.springer.de/link/service/series/0558/bibs/2883/28830171.htm
Fraenkel, Aviezri S., Rahat, Ofer (2003): Complexity of Error-Correcting Codes Derived from Combinatorial Games. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 201-212. https://link.springer.de/link/service/series/0558/bibs/2883/28830201.htm
Yang, Jing, Liao, Simon X., Pawlak, Miroslaw (2003): New Winning and Losing Positions for 7x7 HEx. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 230-248. https://link.springer.de/link/service/series/0558/bibs/2883/28830230.htm
Fang, Haw-ren, Hsu, Tsan-sheng, Hsu, Shun-Chin (2003): Indefinite Sequence of Moves in Chinese Chess Endgames. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 264-279. https://link.springer.de/link/service/series/0558/bibs/2883/28830264.htm
Kendall, Graham, Shaw, Stephen (2003): Investigation of an Adaptive Cribbage Player. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 29-41. https://link.springer.de/link/service/series/0558/bibs/2883/28830029.htm
Lindley, Craig A., Eladhari, Mirjam (2003): Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playi. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 292-307. https://link.springer.de/link/service/series/0558/bibs/2883/28830292.htm
Botea, Adi, 0003, Martin Müller, Schaeffer, Jonathan (2003): Using Abstraction for Planning in Sokoban. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 360-375. https://link.springer.de/link/service/series/0558/bibs/2883/28830360.htm
Bouzy, Bruno (2003): A Small Go Board Study of Metric and Dimensional Evaluation Functions. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 376-392. https://link.springer.de/link/service/series/0558/bibs/2883/28830376.htm
Werf, Erik C. D. van der, Uiterwijk, Jos W. H. M., Postma, Eric O., Herik, H. Jaap Van Den (2003): Local Move Prediction in Go. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 393-412. https://link.springer.de/link/service/series/0558/bibs/2883/28830393.htm
Spight, William L. (2003): Evaluating Kos in a Neutral Threat Environment: Preliminary Results. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 413-428. https://link.springer.de/link/service/series/0558/bibs/2883/28830413.htm
Winands, Mark H. M., Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (2003): PDS-PN: A New Proof-Number Search Algorithm. In: Schaeffer, Jonathan, 0003, Martin Müller, Bjornsson, Yngvi (eds.) Computers and Games, Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers , 2003, . pp. 61-74. https://link.springer.de/link/service/series/0558/bibs/2883/28830061.htm
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