Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers

Conference Details

Year: 2002
Publisher: Springer
ISBN: 3-540-43080-6

Articles

Publications included in this conference proceedings

Levinson, Robert, Weber, Ryan (2002): Chess Neighborhoods, Function Combination, and Reinforcement Learning. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 133-150. https://link.springer.de/link/service/series/0558/bibs/2063/20630133.htm
Kocsis, Levente, Uiterwijk, Jos W. H. M., Herik, H. Jaap Van Den (2002): Learning Time Allocation Using Neural Networks. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 170-185. https://link.springer.de/link/service/series/0558/bibs/2063/20630170.htm
Kiyomi, Masashi, Matsui, Tomomi (2002): Integer Programming Based Algorithms for Peg Solitaire Problems. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 229-240. https://link.springer.de/link/service/series/0558/bibs/2063/20630229.htm
Buro, Michael (2002): Simple Amazons Endgames and Their Connection to Hamilton Circuits in Cubic Subgrid Graphs. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 250-261. https://link.springer.de/link/service/series/0558/bibs/2063/20630250.htm
Hori, Youhei, Seki, Minenobu, Grimbergen, Reijer, Maruyama, Tsutomu, Hoshino, Tsutomu (2002): A Shogi Processor with a Field Programmable Gate Array. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 297-314. https://link.springer.de/link/service/series/0558/bibs/2063/20630297.htm
Grimbergen, Reijer (2002): Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 315-332. https://link.springer.de/link/service/series/0558/bibs/2063/20630315.htm
Fang, Haw-ren, Hsu, Tsan-sheng, Hsu, Shun-Chin (2002): Construction of Chinese Chess Endgame Databases by Retrograde Analysis. In: Marsland, T. Anthony, Frank, Ian (eds.) Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers , 2002, . pp. 96-114. https://link.springer.de/link/service/series/0558/bibs/2063/20630096.htm
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