Author: Tom Djajadiningrat

Publication Overview

Publication period start: 2012
Number of co-authors: 13

Co-Authors

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Publications

Gardien, Paul, Djajadiningrat, Tom, Hummels, Caroline, Brombacher, Aarnout C. (2012): Innovation paradigms: how design needs to evolve to deliver value. In International Journal of Design, 6 (3) pp. .
Djajadiningrat, Tom, Matthews, Ben, Stienstra, Marcelle A. (2007): Easy doesn\'t do it: skill and expression in tangible aesthetics. In Personal and Ubiquitous Computing, 11 (8) pp. 657-676. https://dx.doi.org/10.1007/s00779-006-0137-9
Wensveen, Stephan, Overbeeke, Kees, Djajadiningrat, Tom, Kyffin, Steven (2004): Freedom of fun, freedom of interaction. In Interactions, 11 (5) pp. 59-61. https://dl.acm.org/doi/10.1145/1015530.1015559
Djajadiningrat, Tom, Wensveen, Stephan, Frens, Joep, Overbeeke, Kees (2004): Tangible Products: redressing the balance between appearance and action. In Personal and Ubiquitous Computing, 8 (5) pp. 294-309.
Pedersen, Jesper, Buur, Jacob, Djajadiningrat, Tom (2003): Field Design Sessions: Augmenting Whose Reality?. In International Journal of Human-Computer Interaction, 16 (3) pp. 461-476. https://www.leaonline.com/doi/abs/10.1207/S15327590IJHC1603_5
Wensveen, Stephan, Overbeeke, Kees, Djajadiningrat, Tom (2000): Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interactio. In: Proceedings of DIS00: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2000, . pp. 48-52. https://www.acm.org/pubs/articles/proceedings/chi/347642/p48-wensveen/p48-wensveen.pdf
Djajadiningrat, Tom, Overbeeke, Kees, Wensveen, Stephan (2002): But how, Donald, tell us how?: on the creation of meaning in interaction design through fe. In: Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2002, . pp. 285-291. https://doi.acm.org/10.1145/778712.778752
Wensveen, Stephan, Overbeeke, Kees, Djajadiningrat, Tom (2002): Push me, shove me and I show you how you feel: recognising mood from emotionally rich inte. In: Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2002, . pp. 335-340. https://doi.acm.org/10.1145/778712.778759
Djajadiningrat, Tom, Buur, Jacob (2002): Look mama, with hands!: on tangible interaction, gestures and learning. In: Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2002, . pp. 417. https://doi.acm.org/10.1145/778712.778779
Buur, Jacob, Jensen, Mads Vedel, Djajadiningrat, Tom (2004): Hands-only scenarios and video action walls: novel methods for tangible user interaction d. In: Proceedings of DIS04: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2004, . pp. 185-192. https://doi.acm.org/10.1145/1013115.1013141
Jensen, Mads Vedel, Buur, Jacob, Djajadiningrat, Tom (2005): Designing the user actions in tangible interaction. In: Bertelsen, Olav W., Bouvin, Niels Olof, Krogh, Peter Gall, Kyng, Morten (eds.) Proceedings of the 4th Decennial Conference on Critical Computing 2005 August 20-24, 2005, Aarhus, Denmark. pp. 9-18. https://doi.acm.org/10.1145/1094562.1094565
Djajadiningrat, Tom, Kyffin, Steven (2007): Disintermediating the PC: a product centric view on Web 2.0. In: Koskinen, Ilpo, Keinonen, Turkka (eds.) DPPI 2007 - Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces August 22-25, 2007, Helsinki, Finland. pp. 516-519. https://doi.acm.org/10.1145/1314161.1314214
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