Author: Tim Marsh
Publication Overview
Publication period start: 2004
Number of co-authors: 12
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Shahabi,
Cyrus,
Marsh,
Tim,
Yang,
Kiyoung,
Yoon,
Hyunjin,
Rizzo,
Albert A.,
McLaughlin,
Margaret,
Mun,
Minyoung
(2008):
Immersidata Analysis: Four Case Studies.
In
IEEE Computer,
40
(7)
pp. 45-52.
https://doi.ieeecomputersociety.org/10.1109/MC.2007.245
Smith,
Shamus P.,
Marsh,
Tim
(2004):
Evaluating design guidelines for reducing user disorientation in a desktop virtual environ.
In
Virtual Reality,
8
(1)
pp. 55-62.
https://dx.doi.org/10.1007/s10055-004-0137-x
Marsh,
Tim
(2003):
Presence as Experience: Film Informing Ways of Staying There.
In
Presence: Teleoperators and Virtual Environments,
12
(5)
pp. 538-549.
Marsh,
Tim,
Yang,
Kiyoung,
Shahabi,
Cyrus,
Wong,
Wee Ling,
Nocera,
Luciano,
Carriazo,
Eduardo,
Varma,
Aditya,
Yoon,
Hyunjin,
Kyriakakis,
Chris
(2005):
Automating the detection of breaks in continuous user experience with computer games.
In:
Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems
,
2005,
.
pp. 1629-1632.
https://doi.acm.org/10.1145/1056808.1056983