Author: Stacey D. Scott

Publication Overview

Publication period start: 2005
Number of co-authors: 41

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

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Publications

Scott, Stacey D., Carpendale, M. Sheelagh T. (2006): Guest Editors' Introduction: Interacting with Digital Tabletops. In IEEE Computer Graphics and Applications, 26 (5) pp. 24-27. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.107
Scott, Stacey D., Carpendale, M. Sheelagh T., Habelski, Stefan (2005): Storage Bins: Mobile Storage for Collaborative Tabletop Displays. In IEEE Computer Graphics and Applications, 25 (4) pp. 58-65. https://doi.ieeecomputersociety.org/10.1109/MCG.2005.86
Kruger, Russell, Carpendale, Sheelagh, Scott, Stacey D., Greenberg, Saul (2004): Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communicat. In Computer Supported Cooperative Work, 13 (5) pp. 501-537. https://springerlink.metapress.com/openurl.asp?genre=article&id=doi:10.1007/s10606-004-5062-8
Kruger, Russell, Carpendale, Sheelagh, Scott, Stacey D., Greenberg, Saul (2003): How people use orientation on tables: comprehension, coordination and communication. In: Tremaine, Marilyn M., Simone, Carla (eds.) Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work 2003 November 9-12, 2003, Sanibel Island, Florida, USA. pp. 369-378. https://doi.acm.org/10.1145/958160.958219
Scott, Stacey D., Mandryk, Regan L., Inkpen, Kori (2003): Understanding children's collaborative interactions in shared environments. In J. Comp. Assisted Learning, 19 (2) pp. 220-228. https://dx.doi.org/10.1046/j.0266-4909.2003.00022.x
Scott, Stacey D., Lesh, Neal, Klau, Gunnar W. (2002): Investigating human-computer optimization. In: Terveen, Loren (eds.) Proceedings of the ACM CHI 2002 Conference on Human Factors in Computing Systems Conference April 20-25, 2002, Minneapolis, Minnesota. pp. 155-162.
Scott, Stacey D., Shoemaker, Garth B. D., Inkpen, Kori (2000): Towards Seamless Support of Natural Collaborative Interactions. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 103-110. https://www.graphicsinterface.org/proceedings/2000/195
Scott, Stacey D., Sheelagh, M., Carpendale, T., Inkpen, Kori (2004): Territoriality in collaborative tabletop workspaces. In: Proceedings of ACM CSCW04 Conference on Computer-Supported Cooperative Work , 2004, . pp. 294-303. https://doi.acm.org/10.1145/1031607.1031655
Kruger, Russell, Carpendale, Sheelagh, Scott, Stacey D., Tang, Anthony (2005): Fluid integration of rotation and translation. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 601-610. https://doi.acm.org/10.1145/1054972.1055055
McKay, Paul, Scott, Stacey D., Histon, Jonathan, Torenvliet, Gerard (2009): Investigating interaction conflicts in collaborative cockpit displays. In: AIAA Infotech at Aerospace Conference April 6-9, 2009, Seattle, USA.
Wallace, James R., Scott, Stacey D. (2008): Contextual design considerations for co-located, collaborative tables. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 57-64. https://dx.doi.org/10.1109/TABLETOP.2008.4660184
Hinrichs, Uta, Carpendale, M. Sheelagh T., Scott, Stacey D. (2006): Evaluating the effects of fluid interface components on tabletop collaboration. In: Celentano, Augusto (eds.) AVI 2006 - Proceedings of the working conference on Advanced visual interfaces May 23-26, 2006, Venezia, Italy. pp. 27-34. https://doi.acm.org/10.1145/1133265.1133272
Haller, Michael, Leitner, Jakob, Seifried, Thomas, Wallace, James R., Scott, Stacey D., Richter, Christoph, Brandl, Peter, Gokcezade, Adam, Hunter, Seth (2010): The NICE discussion room: integrating paper and digital media to support co-located group . In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 609-618. https://doi.acm.org/10.1145/1753326.1753418
Histon, Jonathan M., Scott, Stacey D. (2009): Expert Panels as a Means of Engaging Students in the Applications of Human Factors. In: Proceedings of the Human Factors and Ergonomics Society 53rd Annual Meeting , 2009, . pp. 474-478. https://www.ingentaconnect.com/content/hfes/hfproc/2009/00000053/00000007/art00003
Sasangohar, Farzan, MacKenzie, I. Scott, Scott, Stacey D. (2009): Evaluation of Mouse and Touch Input for a Tabletop Display Using Fitts' Reciprocal Tapping. In: Proceedings of the Human Factors and Ergonomics Society 53rd Annual Meeting , 2009, . pp. 839-843. https://www.ingentaconnect.com/content/hfes/hfproc/2009/00000053/00000012/art00016
Seifried, Thomas, Haller, Michael, Scott, Stacey D., Perteneder, Florian, Rendl, Christian, Sakamoto, Daisuke, Inami, Masahiko (2009): CRISTAL: a collaborative home media and device controller based on a multi-touch display. In: Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces , 2009, . pp. 33-40. https://doi.acm.org/10.1145/1731903.1731911
Cheung, Victor, Cheaib, Nader, Scott, Stacey D. (2011): Interactive surface technology for a mobile command centre. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1771-1776. https://dx.doi.org/10.1145/1979742.1979843
Cheung, Victor, Chang, Y.-L. Betty, Scott, Stacey D. (2012): Communication channels and awareness cues in collocated collaborative time-critical gaming. In: Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work , 2012, . pp. 569-578. https://dx.doi.org/10.1145/2145204.2145291
Wallace, James R., Pape, Joseph, Chang, Yu-Ling Betty, McClelland, Phillip J., Graham, T. C. Nicholas, Scott, Stacey D., Hancock, Mark (2012): Exploring automation in digital tabletop board game. In: Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work , 2012, . pp. 231-234. https://dx.doi.org/10.1145/2141512.2141585
McClelland, Phillip J., Whitmell, Simon J., Scott, Stacey D. (2011): Investigating communication and social practices in real-time strategy games: are in-game . In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 215-222.
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