Author: Ronan Boulic

Publication Overview

Publication period start: 2008
Number of co-authors: 34

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Boulic, Ronan, Maupu, Damien, Thalmann, Daniel (2009): On scaling strategies for the full-body postural control of virtual mannequins. In Interacting with Computers, 21 (1) pp. 11-25. https://dx.doi.org/10.1016/j.intcom.2008.10.002
Peinado, Manuel, Maupu, Damien, Raunhardt, Daniel, Meziat, Daniel, Thalmann, Daniel, Boulic, Ronan (2009): Full-Body Avatar Control with Environment Awareness. In IEEE Computer Graphics and Applications, 29 (3) pp. 62-75. https://dx.doi.org/10.1109/MCG.2009.42
Lin, Ming C., Otaduy, Miguel A., Boulic, Ronan (2008): Virtual Reality Software and Technology. In IEEE Computer Graphics and Applications, 28 (6) pp. 18-19. https://dx.doi.org/10.1109/MCG.2008.126
Rodríguez, I., Boulic, Ronan (2008): Evaluating the influence of induced passive torques in the simulation of time-varying huma. In Computers & Graphics, 32 (3) pp. 474-484. https://dx.doi.org/10.1016/j.cag.2008.06.001
Carvalho, Schubert R., Boulic, Ronan, Thalmann, Daniel (2007): Interactive low-dimensional human motion synthesis by combining motion models and PIK. In Journal of Visualization and Computer Animation, 18 (4) pp. 493-503. https://dx.doi.org/10.1002/cav.210
Glardon, Pascal, Boulic, Ronan, Thalmann, Daniel (2006): Robust on-line adaptive footplant detection and enforcement for locomotion. In The Visual Computer, 22 (3) pp. 194-209. https://dx.doi.org/10.1007/s00371-006-0376-9
Glardon, Pascal, Boulic, Ronan, Thalmann, Daniel (2006): Dynamic obstacle avoidance for real-time character animation. In The Visual Computer, 22 (6) pp. 399-414. https://dx.doi.org/10.1007/s00371-006-0017-3
Boulic, Ronan, Varona, Xavier, Unzueta, Luis, Peinado, Manuel, Suescun, Angel, López, Francisco J. Perales (2006): Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial. In Virtual Reality, 10 (1) pp. 48-61. https://dx.doi.org/10.1007/s10055-006-0024-8
Baerlocher, Paolo, Boulic, Ronan (2004): An inverse kinematics architecture enforcing an arbitrary number of strict priority levels. In The Visual Computer, 20 (6) pp. 402-417. https://dx.doi.org/10.1007/s00371-004-0244-4
Urtasun, Raquel, Glardon, Pascal, Boulic, Ronan, Thalmann, Daniel, Fua, Pascal (2004): Style-Based Motion Synthesis. In Comput. Graph. Forum, 23 (4) pp. 799-812. https://www.eg.org/EG/CGF/volume23/issue4/v23i4pp799-812.pdf
Emering, Luc, Boulic, Ronan, Molet, Tom, Thalmann, Daniel (2000): Versatile Tuning of Humanoid Agent Activity. In Comput. Graph. Forum, 19 (4) pp. 231-242.
Monzani, Jean-Sébastien, Baerlocher, Paolo, Boulic, Ronan, Thalmann, Daniel (2000): Using an Intermediate Skeleton and Inverse Kinematics for Motion Retargeting. In Comput. Graph. Forum, 19 (3) pp. .
Molet, Tom, Boulic, Ronan, Thalmann, Daniel (1999): Human Motion Capture Driven by Orientation Measurements. In Presence: Teleoperators and Virtual Environments, 8 (2) pp. 187-203.
Bordeux, Christophe, Boulic, Ronan, Thalmann, Daniel (1999): An Efficient and Flexible Perception Pipeline for Autonomous Agents. In Comput. Graph. Forum, 18 (3) pp. 23-30.
Farenc, Nathalie, Boulic, Ronan, Thalmann, Daniel (1999): An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context. In Comput. Graph. Forum, 18 (3) pp. 309-318.
Emering, Luc, Boulic, Ronan, Thalmann, Daniel (1998): Interacting with Virtual Humans through Body Actions. In IEEE Computer Graphics and Applications, 18 (1) pp. 8-11. https://doi.ieeecomputersociety.org/10.1109/38.637261
Boulic, Ronan, Mas, Ramon, Thalmann, Daniel (1996): A robust approach for the control of the center of mass with inverse kinetics. In Computers & Graphics, 20 (5) pp. 693-701. https://dx.doi.org/10.1016/S0097-8493(96)00043-X
Boulic, Ronan, Çapin, Tolga K., Huang, Zhiyong, Kalra, Prem, Linterrnann, B., Magnenat-Thalmann, Nadia, Moccozet, Laurent, Molet, Tom, Pandzic, Igor S., Saar, Kurt, Schmitt, Alfred, Shen, J., Thalmann, Daniel (1995): The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. In Comput. Graph. Forum, 14 (3) pp. 337-348.
Boulic, Ronan, Huang, Zhiyong, Magnenat-Thalmann, Nadia, Thalmann, Daniel (1994): Goal-oriented design and correction of articulated figure motion with the TRACK system. In Computers & Graphics, 18 (4) pp. 443-452. https://dx.doi.org/10.1016/0097-8493(94)90056-6
Boulic, Ronan, Thalmann, Daniel (1992): Combined Direct and Inverse Kinematic Control for Articulated Figure Motion Editing. In Comput. Graph. Forum, 11 (4) pp. 189-202. https://www.eg.org/EG/CGF/Volume11/Issue4/v11i4pp189-202_abstract.html
Boulic, Ronan, Magnenat-Thalmann, Nadia, Thalmann, Daniel (1990): A global human walking model with real-time kinematic personification. In The Visual Computer, 6 (6) pp. 344-358. https://
Boulic, Ronan, Bécheiraz, Pascal, Emering, Luc, Thalmann, Daniel (1997): Integration of motion control techniques for virtual human and avatar real-time animation. In: VRST 1997 , 1997, . pp. 111-118. https://doi.acm.org/10.1145/261135.261156
Peinado, Manuel, Meziat, Daniel, Maupu, Damien, Raunhardt, Daniel, Thalmann, Daniel, Boulic, Ronan (2007): Accurate on-line avatar control with collision anticipation. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 89-97. https://doi.acm.org/10.1145/1315184.1315200
Raunhardt, Daniel, Boulic, Ronan (2007): Exploiting coupled joints - anatomic control of the spine with ik through linearly coupled. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE March 8-11, 2007, Barcelona, Spain. pp. 13-20.
Rodríguez, I., Boulic, Ronan (2007): Simulating reactive/passive postures by means of a human active torque hybrid minimization. In: Braz, José, Vázquez, Pere-Pau, Pereira, João Madeiras (eds.) GRAPP 2007 - Proceedings of the Second International Conference on Computer Graphics Theory and Applications Volume AS-IE March 8-11, 2007, Barcelona, Spain. pp. 5-12.
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Feel Stuck? Want Freedom?

Get one powerful email each week, like 326,052 others.

Learn to design a life you love.

Next email in
6
days
11
hrs
39
mins
41
secs