Author: Gábor Székely
Publication Overview
Publication period start: 2002
Number of co-authors: 35
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Harders,
Matthias,
Bachofen,
D.,
Grassi,
M.,
Bajka,
Michael,
Spaelter,
U.,
Teschner,
Matthias,
Heidelberger,
Bruno,
Sierra,
Raimundo,
Steinemann,
Denis,
Tuchschmid,
S.,
Zátonyi,
János,
Székely,
Gábor
(2008):
Virtual Reality Based Simulation of Hysteroscopic Interventions.
In
Presence: Teleoperators and Virtual Environments,
17
(5)
pp. 441-462.
https://dx.doi.org/10.1162/pres.17.5.441
Harders,
Matthias,
Wildermuth,
Simon,
Székely,
Gábor
(2002):
New paradigms for interactive 3D volume segmentation.
In
Journal of Visualization and Computer Animation,
13
(1)
pp. 85-95.
Snedeker,
J. G.,
Bajka,
Michael,
Hug,
J. M.,
Székely,
Gábor,
Niederer,
P.
(2002):
The creation of a high-fidelity finite element model of the kidney for use in trauma resea.
In
Journal of Visualization and Computer Animation,
13
(1)
pp. 53-64.
Székely,
Gábor,
Bajka,
Michael,
Brechbühler,
Christian,
Dual,
J.,
Enzler,
Rolf,
Haller,
U.,
Hug,
Johannes,
Hutter,
R.,
Ironmonger,
Nicholas,
Kauer,
M.,
Meier,
V.,
Niederer,
P.,
Rhomberg,
Alex,
Schmid,
P.,
Schweitzer,
G.,
Thaler,
Markus,
Vuskovic,
V.
(2000):
Virtual Reality Based Simulation of Endoscopic Surgery.
In
Presence: Teleoperators and Virtual Environments,
9
(3)
pp. 310-333.
Bianchi,
Gérald,
Wengert,
Christian,
Harders,
Matthias,
Cattin,
Philippe C.,
Székely,
Gábor
(2005):
Camera-Marker Alignment Framework and Comparison with Hand-Eye Calibration for Augmented R.
In:
Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005
5-8 October,
2005,
Vienna, Austria.
pp. 188-189.
https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.24
Bianchi,
Gérald,
Jung,
Christoph,
Knoerlein,
Benjamin,
Székely,
Gábor,
Harders,
Matthias
(2006):
High-fidelity visuo-haptic interaction with virtual objects in multi-modal AR systems.
In:
Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006
October 22-25,
2006,
Santa Barbara, CA, USA.
pp. 187-196.
https://dx.doi.org/10.1109/ISMAR.2006.297813
Knoerlein,
Benjamin,
Székely,
Gábor,
Harders,
Matthias
(2007):
Visuo-haptic collaborative augmented reality ping-pong.
In:
Inakage,
Masa,
Lee,
Newton,
Tscheligi,
Manfred,
Bernhaupt,
Regina,
Natkin,
Stéphane
(eds.)
Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007
June 13-15,
2007,
Salzburg, Austria.
pp. 91-94.
https://doi.acm.org/10.1145/1255047.1255065
Leiskovsk,
Peter,
Harders,
Matthias,
Székely,
Gábor
(2006):
Assessing the Fidelity of Haptically Rendered Deformable Objects.
In:
HAPTICS 2006 - 14th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
25-26 March,
2006,
Arlington, VA, USA.
pp. 3.
https://doi.ieeecomputersociety.org/10.1109/VR.2006.27
Harders,
Matthias,
Székely,
Gábor
(2002):
Improving Medical Segmentation with Haptic Interaction.
In:
VR 2002
,
2002,
.
pp. 243-250.
https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920243abs.htm