Author: Danae Stanton
Publication Overview
Publication period start: 2003
Number of co-authors: 50
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Price,
S.,
Rogers,
Yvonne,
Scaife,
Mike,
Stanton,
Danae,
Neale,
Helen
(2003):
Using 'tangibles' to promote novel forms of playful learning.
In
Interacting with Computers,
15
(2)
pp. 169-185.
Cole,
Helen,
Stanton,
Danae
(2003):
Designing mobile technologies to support co-present collaboration.
In
Personal and Ubiquitous Computing,
7
(6)
pp. 365-371.
https://dx.doi.org/10.1007/s00779-003-0249-4
Bayon,
Victor,
Wilson,
John R.,
Stanton,
Danae,
Boltman,
Angela
(2003):
Mixed reality storytelling environments.
In
Virtual Reality,
7
(1)
pp. 54-63.
https://dx.doi.org/10.1007/s10055-003-0109-6
Stanton,
Danae,
Bayon,
Victor,
Neale,
Helen,
Ghali,
Ahmed,
Benford,
Steve,
Cobb,
Sue,
Ingram,
Rob,
Wilson,
John,
O'Malley,
Claire
(2001):
Classroom Collaboration in the Design of Tangible Interfaces for Storytelling.
In:
Beaudouin-Lafon,
Michel,
Jacob,
Robert J. K.
(eds.)
Proceedings of the ACM CHI 2001 Human Factors in Computing Systems Conference
March 31 - April 5,
2001,
Seattle, Washington, USA.
pp. 482-489.
https://www.acm.org/pubs/articles/proceedings/chi/365024/p482-stanton/p482-stanton.pdf
Foreman,
Nigel,
Wilson,
Paul,
Stanton,
Danae
(1997):
VR and Spatial Awareness in Disabled Children.
In
Communications of the ACM,
40
(8)
pp. 76-77.
Fraser,
Mike,
Stanton,
Danae,
Ng,
K. H.,
Benford,
Steve,
Malley,
C. O.,
Bowers,
John,
Taxen,
G.,
Ferris,
K.,
Hindmarsh,
Jon
(2003):
Assembling history: Achieving coherent experiences with diverse technologies.
In:
Proceedings of the Eighth European Conference on Computer-Supported Cooperative Work
,
2003,
.
pp. 179-198.
Rogers,
Yvonne,
Scaife,
Mike,
Harris,
Eric,
Phelps,
Ted,
Price,
Sara,
Smith,
Hilary,
Muller,
Henk,
Randell,
Cliff,
Moss,
Andrew,
Taylor,
Ian,
Stanton,
Danae,
O'Malley,
Claire
(2002):
Things aren\'t what they seem to be: innovation through technology inspiration.
In:
Proceedings of DIS02: Designing Interactive Systems: Processes, Practices, Methods, & Techniques
,
2002,
.
pp. 373-378.
https://doi.acm.org/10.1145/778712.778766
Rogers,
Yvonne,
Price,
S.,
Fitzpatrick,
Geraldine,
Fleck,
R.,
Harris,
E.,
Smith,
H.,
Randell,
C.,
Muller,
H.,
O\'Malley,
C.,
Stanton,
Danae,
Thompson,
M.,
Weal,
M.
(2004):
Ambient wood: designing new forms of digital augmentation for learning outdoors.
In:
Proceedings of ACM IDC04: Interaction Design and Children
,
2004,
.
pp. 3-10.
https://doi.acm.org/10.1145/1017833.1017834
Benford,
Steve,
Seager,
Will,
Flintham,
Martin,
Anastasi,
Rob,
Rowland,
Duncan,
Humble,
Jan,
Stanton,
Danae,
Bowers,
John,
Tandavanitj,
Nick,
Adams,
Matt,
Row-Farr,
Ju,
Oldroyd,
Amanda,
Sutton,
Jon
(2004):
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game.
In:
Davies,
Nigel,
Mynatt,
Elizabeth D.,
Siio,
Itiro
(eds.)
UbiComp 2004 Ubiquitous Computing 6th International Conference
September 7-10,
2004,
Nottingham, UK.
pp. 70-87.
https://link.springer.de/link/service/series/0558/bibs/3205/32050070.htm