Author: Bernard Péroche
Publication Overview
Publication period start: 1996
Number of co-authors: 16
Co-Authors
Number of publications with favourite co-authors
Productive Colleagues
Most productive colleagues in number of publications
Publications
Segovia,
Benjamin,
Iehl,
Jean Claude,
Péroche,
Bernard
(2007):
Metropolis Instant Radiosity.
In
Comput. Graph. Forum,
26
(3)
pp. 425-434.
https://dx.doi.org/10.1111/j.1467-8659.2007.01065.x
Farrugia,
Jean-Philippe,
Péroche,
Bernard
(2004):
A Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric.
In
Comput. Graph. Forum,
23
(3)
pp. 605-614.
https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp605-614_abstract.html
Iehl,
Jean Claude,
Péroche,
Bernard
(2003):
Towards perceptual control of physically based spectral rendering.
In
Computers & Graphics,
27
(5)
pp. 747-762.
https://dx.doi.org/10.1016/S0097-8493(03)00148-1
Serpaggi,
Xavier,
Péroche,
Bernard
(2001):
An Adaptive Method for Indirect Illumination Using Light Vectors.
In
Comput. Graph. Forum,
20
(3)
pp. .
Iehl,
Jean Claude,
Péroche,
Bernard
(2000):
An Adaptive Spectral Rendering with a Perceptual Control.
In
Comput. Graph. Forum,
19
(3)
pp. .
Noé,
N.,
Péroche,
Bernard
(2000):
Hierarchical Reconstruction of BRDFs using Locally Supported Functions.
In
Comput. Graph. Forum,
19
(2)
pp. 173-184.
Zaninetti,
Jacques,
Boy,
Pierre,
Péroche,
Bernard
(1999):
An Adaptive Method for Area Light Sources and Daylight in Ray Tracing.
In
Comput. Graph. Forum,
18
(3)
pp. 139-150.
Rougeron,
Gilles,
Péroche,
Bernard
(1998):
Color Fidelity in Computer Graphics: A Survey.
In
Comput. Graph. Forum,
17
(1)
pp. 3-16.
Zaninetti,
Jacques,
Serpaggi,
Xavier,
Péroche,
Bernard
(1998):
A Vector Approach for Global Illumination in Ray Tracing.
In
Comput. Graph. Forum,
17
(3)
pp. 149-158.
Nahed,
Abdelfata,
Péroche,
Bernard
(1996):
A 2 1/2 -D hierarchical model based on planar maps.
In
Computers & Graphics,
20
(1)
pp. 115-123.
https://dx.doi.org/10.1016/0097-8493(95)00071-2
Hanotaux,
Gabriel,
Péroche,
Bernard
(1993):
Interactive control of interpolations for animation and modeling.
In:
Graphics Interface 93
May 19-21,
1993,
Toronto, Ontario, Canada.
pp. 201-208.
Roudier,
P.,
Péroche,
Bernard,
Perrin,
M.
(1993):
Landscapes Synthesis Achieved through Erosion and Deposition Process Simulation.
In
Comput. Graph. Forum,
12
(3)
pp. 375-383.
Ghazanfarpour,
Djamchid,
Péroche,
Bernard
(1991):
A high-quality filtering using forward texture mapping.
In
Computers & Graphics,
15
(4)
pp. 569-577.
https://dx.doi.org/10.1016/0097-8493(91)90058-P
Gascuel,
Jean-Dominique,
Holzschuch,
Nicolas,
Fournier,
Gabriel,
Péroche,
Bernard
(2008):
Fast non-linear projections using graphics hardware.
In:
Haines,
Eric,
McGuire,
Morgan
(eds.)
Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA
,
2008,
.
pp. 107-114.
https://doi.acm.org/10.1145/1342250.1342267